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Street Fighter V Vs Champion Edition

2016 video game

Street Fighter V
Street Fighter V box artwork.png

Box artwork for the original abode console release, depicting Ryu

Programmer(due south)
  • Capcom
  • Dimps
Publisher(s) Capcom
Director(s) Takayuki Nakayama
Producer(s) Koichi Sugiyama[ane]
Artist(s) Toshiyuki Kamei
Composer(due south)
  • Masahiro Aoki
  • Hideyuki Fukasawa
  • Keiki Kobayashi
  • Takatsugu Wakabayashi
  • Zac Zinger
  • Steven McNair
Series Street Fighter
Engine Unreal Engine 4[2]
Platform(s)
  • PlayStation 4
  • Microsoft Windows
  • Arcade
Release Original
Microsoft Windows, PlayStation 4
  • WW: Feb 16, 2016
Arcade Edition
Microsoft Windows, PlayStation 4
  • WW: January 16, 2018
Arcade
  • JP: March 14, 2019 (Blazon Arcade)
Champion Edition
Microsoft Windows, PlayStation 4
  • WW: February 14, 2020
Champion Edition - All Characters Pack
Microsoft Windows, PlayStation 4
  • WW: December 2021
Genre(s) Fighting
Mode(s) Unmarried-player, multiplayer
Arcade system Taito Type 104

Street Fighter V [a] is a fighting game developed past Capcom and Dimps and published past Capcom for the PlayStation 4 and Microsoft Windows in 2016.

Similar to the previous games in the Street Fighter serial, Street Fighter V features a side-scrolling fighting gameplay system. The game also introduces the "5-Guess", which builds as the player receives attacks and adds three new skills. The game features 16 characters at launch, with four of them being new to the serial. A main story way and thirty additional characters were added through updates and downloadable content.

According to Capcom, the game is a PlayStation 4 panel exclusive due to both Sony and Capcom having "the same vision for the growth potential in the fighting game space". The game is powered past Unreal Engine 4, and had a beta exam prior to its launch. Upon release, the game received mixed reviews, with critics praising the game'southward graphics and gameplay, but criticizing its lack of content and characters, as well as its technical issues such every bit broken servers at launch and software bugs. Capcom was expecting the game to sell at least 2 million copies past the end of their fiscal year 2016, a target that was missed, selling simply 1.iv 1000000 copies equally of March 31, 2016. As of June 30, 2022, the game's accumulated sales reached 6.sixty million, making it the best selling Street Fighter game on home consoles, surpassing Street Fighter II according to Capcom'south Platinum Titles fiscal report.[3]

Its update, Street Fighter V: Arcade Edition , was released on January sixteen, 2018, and was received more positively, with improvements to the user interface and content, in item its unmarried-role player modes and the addition of the much-requested Arcade Mode. A second update, titled Street Fighter V: Champion Edition , includes all fighters, stages, and near of the costumes released through its fourth season. It was released on Feb xiv, 2020, receiving a concrete release in the grade of the original Street Fighter 5 disc, containing a voucher code to download the remaining content.

Gameplay [edit]

Chun-Li battles Ryu in the Union Station stage. The game features 3D characters and backgrounds, only is played in a 2nd arena.

Street Fighter V carries on the 2nd fighting gameplay of its predecessors, in which 2 fighters utilize a variety of attacks and special abilities to knock out their opponent. The game features the EX gauge introduced in Street Fighter 3, which builds every bit the actor lands attacks and tin can be used to either power up special moves or perform super combos known as Critical Arts, although the Focus Attacks from the previous game have been removed. New to this game is the "V-Estimate", which builds as the player receives attacks and adds four new techniques: 5-Skills, V-Reversals, V-Triggers, and V-Shifts. V-Skills are special attacks unique to each fighter; for example, Ryu can parry an attack while M. Bison can reflect projectiles, some of which build V-Gauge when successfully performed. V-Reversals allow players to use a section of the Five-Gauge to perform a counter move whilst being attacked. Similarly, 5-Shifts apply ane section of the 5-Gauge to contrivance and potentially counter an incoming set on. Finally, Five-Triggers utilise the entire V-Gauge to permit the player to perform a unique ability, such as a temporary damage boost for Ryu'south free energy assurance or added hits to Chun-Li's attacks. Additionally, the Stun Meter, which has been present since Street Fighter 3, is made visible nether the health bars in this game. The Stun Meter increases when receiving consecutive attacks and volition crusade the player to become stunned if filled; thus, it encourages players to play offensively when the opponent'south Meter is close to total. The game likewise features an interactive arena, showcasing special animations when a thespian is defeated at the edge of the arena.[4] [v]

Characters [edit]

The game featured 16 characters at launch, four of whom were new to the Street Fighter serial. Post-obit the game'south launch, several additional characters were developed and added to the game via updates, dissever between several "seasons" of content.[half-dozen] These characters, among other post-launch content, are able to exist purchased via either real-world currency, or "Fight Money", earned through gameplay.[7]

New playable characters are highlighted in bold.

Base Roster [8]

  • Birdie
  • Cammy
  • Chun-Li
  • Dhalsim
  • F.A.Northward.M.
  • Karin
  • Ken
  • Laura
  • 1000. Bison
  • Nash
  • Necalli
  • R. Mika
  • Rashid
  • Ryu
  • Vega
  • Zangief
* Included in Arcade Edition.
Included in Champion Edition.

The iv new characters include Necalli, an intelligent yet wild Aztec-like warrior who seeks a potent opponent's soul; Rashid, a Middle Easterner who is capable of manipulating wind and is searching for a missing friend who has been kidnapped by Bison and Shadaloo;[11] Laura Matsuda, a Brazilian fighter and older sister to Street Fighter III character Sean Matsuda who uses Brazilian jiu-jitsu and electricity in her attacks;[12] and F.A.Northward.G., a new member of the Shadaloo Grand Masters replacing Sagat in the organization, who combines long ranged attacks and slippery movements with his ability to poison his opponents. Newly playable characters introduced into the game following its launch include Kolin, the Russian assistant to the Illuminati's leader Gill; Ed, Balrog'due south Psycho-powered protégé; Abigail, a Canadian member of the Mad Gear gang from Terminal Fight; Menat, Rose's Egyptian teenage amateur; Zeku, Guy'southward Bushinryu primary; Falke, a Neo Shadaloo member; G, the self-proclaimed "President of the World"; Kage, the personification of Ryu'south Satsui no Hado, which becomes a separate entity after Ryu purges information technology from himself; Lucia, a Metro Metropolis police officeholder who previously appeared in Final Fight iii; Akira Kazama, a high school student from the Rival Schools series; Luke, an American mixed martial arts fighter; and Xi, a image of Street Fighter III character Twelve, acting equally a randomizer character for the roster.

Plot [edit]

The story takes place between the events of Street Fighter 4 and Street Fighter III. Years after he was killed by Thou. Bison, Charlie Nash awakens in a tomb and is instructed by a young adult female named Helen to retrieve an particular from his onetime friend Guile that will assistance him destroy Bison. Meanwhile, the Shadaloo organization initiates "Functioning C.H.A.I.N.Southward." by launching seven artificial satellites in orbit known equally the "Black Moons", planning to spread fear and despair, the source of Bison'southward Psycho Power, and siphon this energy in social club to render him and his forces invincible. Rashid infiltrates the headquarters of Shadaloo looking for a friend who was kidnapped by them, only is discovered and defeated past F.A.Northward.G. F.A.N.G. steals a chess piece-similar item in Rashid'due south possession and uses information technology to detonate one of the Black Moons, triggering a high distance electromagnetic pulse above New York City.

Unsuccessfully attempting to stop Bison and his subordinates in New York, Guile and Chun-Li are attacked by Charlie, who attempts to accept the pieces sent to them before fleeing. Charlie reunites with Helen, who as well convinces Rashid and Juri to grade an alliance with them to retrieve the pieces. She explains they are the keys to control the Black Moons, which were sent to certain individuals in order to prevent their use. In possession of the same information, Karin Kanzuki summons warriors from around the globe to assist gather the pieces earlier Shadaloo besides. All of them answer Karin's telephone call except Ryu, who stays behind at Ken'south suggestion to train further in order to keep his Satsui no Hadou at bay.

Equally the warriors travel the world in search for the pieces, they are repeatedly attacked by Shadaloo's minions and Dolls, as well as the ancient Aztec god Necalli, who seeks to devour the strongest fighters' souls. During a fight, Cammy defeats and restrains her sister Decapre. Knowing she was being brainwashed by Shadaloo, Cammy refuses to surrender Decapre to the police and takes her abroad with Juri's assistance. Having gathered all remaining pieces and more allies, the warriors storm Shadaloo's base and successfully conciliate the Black Moons, but fail to defeat Bison's troops and are forced to retreat. F.A.N.G. threatens Li-Fen, a young girl among those kidnapped and forced to create the Black Moons. He demands she alter their class and take them autumn on Earth instead, hit six main cities around the globe in 24 hours to cause havoc and generate the Psycho Power they need.

Ryu returns from his grooming and defeats Necalli in combat, purging the Satsui no Hadou from himself and forcing the god to permanently retreat. He rejoins his companions in a second set on on the Shadaloo base. Rashid discovers his missing friend was killed past F.A.N.G. long ago, but manages to end the Black Moons completely using a hint his friend left for him. Charlie confronts Bison and fails to defeat him, but sacrifices himself to drain function of Bison'southward Psycho Power, weakening him enough for Ryu to destroy him once and for all. Chun-Li takes Li-Fen, and the warriors evacuate the Shadaloo base as information technology is destroyed. The brainwashed Dolls recover their senses, while Rashid receives a pre-recorded message from his at present deceased friend, thanking him for helping to save the world and telling him to move on with his life. Meanwhile, Helen returns to her master, Gill, who declares he shall restore order to the earth and asks Helen, revealed to exist Kolin, to follow him.

Development and release [edit]

Street Fighter V was adult by Capcom and Dimps. The game was unofficially revealed through a YouTube video on December 5, 2014, which was promptly taken downwards. It was officially revealed the adjacent twenty-four hours during the 2014 PlayStation Feel in Las Vegas and was announced as beingness developed exclusively for the PlayStation 4 and Microsoft Windows.[thirteen] [xiv] The game was initially announced for Linux through use on SteamOS merely didn't release despite claims of development.[fifteen] [xvi] Valve's Steam Deck, utilizing SteamOS iii.0, can run the Windows version of Street Fighter V through Proton.[17] The game was congenital using Unreal Engine four and features cross-platform gameplay.[18] [19] [2] The image vocal was chosen past Capcom to be "Survivor" by Man With A Mission.[xx]

On June 12, 2015, Capcom further clarified that the game will not be released on any other platforms due to a evolution partnership betwixt Sony Computer Entertainment and themselves.[21] On the partnership, Capcom's Matt Dahlgren said "Part of the reason we partnered up with Sony is, we share the same vision for the growth potential in the fighting game space. I'd say the primal attribute is working with u.s. on executing cross platform play, this is going to be the first fourth dimension we've ever united our community into a centralized player base."[22] Starting that July the game was available to play for a express time at various Half-dozen Flags parks effectually the United States.[23] On July 23, 2015, Capcom offered a beta plan for players on the PS4 in North America that preordered the game and European players that signed up on the PSN website. However, while information technology was expected to last for 5 days, the beta suffered from significant server bug and was taken offline early every bit a result.[24] On August xiv, 2015, the beta for the PS4 was put back online for an internal stress test.[25] Post-obit the stress test, the beta was put back online on August 28, 2015.[26] Street Fighter V was released for PlayStation 4 and Windows on Feb sixteen, 2016.[27]

Post-release [edit]

In Jan 2016, Capcom announced a mail service-launch update containing a single-thespian cinematic story mode, titled "A Shadow Falls".[28] The manner was made available as a costless update on July 1, 2016.[29]

One update for the PC version caused a driver with the name "Capcom.sys", a rootkit, to be installed into the system that allowed applications to run arbitrary code with kernel-level permissions. On newer processors, it disabled supervisor way execution prevention (a processor capability that is used to prevent low privilege code like applications from running instructions with college level privileges) and so re-enabled supervisor mode execution prevention when the awarding was washed running kernel-level code.[30] This was done to foreclose cheating.[thirty] This driver did not validate what application was trying to use it, so any malware could have used the driver to execute kernel-level lawmaking.[30] Following the controversy Capcom recalled the rootkit update, reverting to an earlier PC version of the game while still including the new content.[31]

In May 2016, PS4 players became aware that Street Fighter V has an viii frames of input latency, which affects play at loftier levels.[32] [33] In June 2016, Capcom apologized for its lack of communication surrounding issues and future updates, saying "We'll be the kickoff to admit that we tin improve our communication with the community, in terms of where our priorities lie around the game and status updates."[34]

Beta changes [edit]

During the beta stage of the game, changes were introduced to certain animations, apparently to tone down their sexual content. Namely, a camera angle in Cammy's intro was changed, which originally provided a peek at her crotch, and a shot of R. Mika slapping her own butt during her critical fine art was modified to make the slapping happen off-screen.[35] Reaction to the changes were mixed, many expressing distaste for what they felt was needless censorship that took away from the character's personalities, while others, specifically in the W, praised the changes, feeling the originals were too sexualized.[35] Capcom refused to annotate on specific changes, just stating that the game was even so in active development, and as such, changes in general were to exist expected.[35]

Street Fighter V: Arcade Edition [edit]

Playing Street Fighter Five: Arcade Edition at E3 2018

On October 5, 2017, Capcom appear Street Fighter Five: Arcade Edition, for release on January 16, 2018, in United States and Nihon and on 19 Jan 2018 in Europe.[36] The game includes codes for all of the DLC characters from seasons one and 2, also every bit new interface graphics, ii new gameplay modes (Arcade Fashion and Extra Battle Mode), one additional V-Trigger per character, and a new CG opening cinematic. The game is available both as a gratis downloadable update for owners of the original game, and a standalone retail game sold at a reduced cost.[37] The Arcade Edition has been adult to utilize the NESiCAxLive system.[38] [39]

Street Fighter V: Champion Edition [edit]

A second update to Street Fighter 5, Champion Edition was released on Feb 14, 2020. Champion Edition makes several gameplay and balance changes, including giving every grapheme a second V-Skill; these changes were distributed as a free update to all versions of Street Fighter V. Like Arcade Edition, Champion Edition was released at retail at a discounted price. The retail package includes every character, phase and costume released through Season four, with the exception of Capcom Pro Tour content, sponsored costumes, and Fighting Gamble outfits. Existing Street Fighter V players were given the pick of purchasing a digital upgrade kit, which immediately unlocks all content included in the retail release.[40]

On May 27, 2020, Capcom announced that due to the positive reception of Champion Edition, they will be releasing an additional 5th flavour for the game, titled "Flavour V", in which they would add five additional characters, along with 3 new stages.[41] Capcom subsequently confirmed in February 2021 that a bonus 6th character, Eleven, would exist included with the season pass.[42]

Street Fighter V: Champion Edition - All Characters Pack [edit]

A fourth iteration of Street Fighter Five titled Champion Edition - All Characters Pack. Capcom announced it during the Pro Tour 2021 Tournament and information technology was released in Dec 2021.

Street Fighter Five: Type Arcade [edit]

During Tokyo Game Testify 2018'due south Street Fighter 5 tournament prize ceremony event, Capcom's Yoshinori Ono appear that the game would get an bodily arcade release exclusively in Nihon in 2019, named Street Fighter V: Type Arcade. This version has USB ports on its sides, allowing players to use their ain controllers, and features online support for players to link their Capcom Fighters Network account.[43] This version as well features time-express events, Arcade Way and Preparation Mode. In June 2020, a new game mode named Boss Rush was appear for Street Fighter 5: Type Arcade, which features Extra Boxing and Arcade Mode boss characters: Shadow Nash, Shin Akuma, Necalli, The Gief, The Master Ryu, Shadow Lady Chun-Li, Shin K. Bison and Gill. Immigration a sure corporeality of stages and bosses volition reward you with points and sectional in-game rewards. "Boss Rush" is a timed effect and will only terminal a few weeks. The beginning instance of the event lasted between June 24 and July 8, 2020.

In-game advertisement [edit]

Starting on December 11, 2018, Capcom introduced in-game advert,[44] which appears on loading screens and in the stages and character costumes.[45] This immediately drew criticism from journalists[46] [47] and sparked debate amongst fans.[48]

[edit]

Street Fighter: Resurrection [edit]

The spider web mini-serial Street Fighter: Resurrection serves as a narrative prologue to the events of the game, with Charlie Nash being the protagonist. Information technology aired on go90 from March 15, 2016, to April v, 2016.[49]

Street Fighter V: Pachislot Edition [edit]

A pachislot version of Street Fighter V was released exclusively in Japan on July 17, 2018. Every bit of September 2018, Capcom had sold 3,300 machines to pachinko parlors.[fifty]

Reception [edit]

The PlayStation 4 version of Street Fighter V received generally favorable reviews from critics, as indicated past review aggregation website Metacritic, holding a score of 77/100 out of fourscore reviews.[52] Reception of the Microsoft Windows version was more mixed, holds 1 of 74/100, from 33 reviews.[51] The game was praised for its graphics and gameplay,[68] but was criticized for its lack of single-histrion content,[64] [67] [69] characters,[62] [66] and unstable online operation at launch.[73] Players of the game complained of similar issues (as well as others such as a lack of controller support) with 54% of the reviews on Steam beingness negative.[74] Capcom'due south Yoshinori Ono issued an amends to fans for the host of server issues.[74] On May 12, Capcom CEO Kenzo Tsujimoto admitted that Street Fighter V had a "lack of content" and that it "needed more than polish".[75] In November 2016, Ono said "we all know that we didn't put out a complete product, in a way that is a learning experience"[76]

Despite the initial launch issues, reviewers praised the game'south core gameplay mechanics. GamesRadar praised the game's core fighting engine and accessibility (to newcomers), stating that it would be "...a real shame if the curious new players it has and then much to offer were turned off by its limited early content", ultimately concluding that the game was "at its core, still vivid", just that "during the early phase of its life at least – will vary greatly depending on the availability of fight-ready friends in your immediate vicinity."[61] Similarly, IGN described the game as "An excellent fighting game that'southward missing too many features", explaining that "Finding the right mix of onetime-guard fighting game fundamentals and newer, more modern takes on the genre is no small job, just Street Fighter five handles that balancing act with grace", at the same fourth dimension, they were disappointed that "so many key and standard features would be absent on launch 24-hour interval."[64] The Daily Dot gave the game a 4.5/5 score, recognizing improved graphics and sound over its predecessor, while likewise noting a "lack of polish" in places, including some graphical glitches.[77] Edge magazine also had mixed feelings on the game, stating "Mechanically, it's fantastic. Structurally, it's a mess and a missed opportunity".[54] Metro compared the game to Splatoon as in that "the core gameplay is conspicuously very good but the content is relatively thin", and every bit such, said that they may somewhen heighten their score from 8/10 to x/10 if future content downloads are comparable to the ones Splatoon eventually had received from Nintendo.[78] Other reviewers were harsher; Camber praised the balance, yet, they said that "the game substantially gives the middle finger to a sizable portion of the audition" due to the lack of content or game modes.[70] The Guardian refused to score the game, concluding "Street Fighter V is an unfinished catastrophe, a game delivered half-cooked, every bit if to run across a financial deadline rather than an artistic one. Nobody could offering a definitive judgement on the game today in good conscience. I thing, however, is certain: buying Street Fighter V today is a speculative gamble."[79] Famitsu gave it a 35/40.[57]

The game was initially criticized for having too many "rage-quitters", due to there existence no penalty system.[80] [81] 75% of players quit the game after a dozen matches.[82] On March 9, Capcom took steps to fix the issue.[83] Ono stated that i of multiple reasons for the game's February release date was for it to exist out in time for the Capcom Pro Tour.[84]

The Shadows Falls update was not well received by Destructoid, who scored it 4/10 and summarised it as "The blemishes are raw and sore, the flaws incommunicable non to gawk at. This is what took another five months? Information technology'south a damned shame that only adds to the increasingly distressing story of Street Fighter V".[85] The deputy editor of Kotaku said it was "ridiculous and lightheaded",[86] while the Financial Post scored information technology 6/x, stating "everything surrounding it has been a dismal failure. The Story Way is barely a narrative."[87]

Some of the DLC has been attacked as likewise expensive. Commenting on the $10 stages and $six costumes, Eurogamer said "It all amounts to a sense that Capcom'due south perhaps been a bit misguided in its DLC pricing."[88] Professional tournament commentator David "UltraDavid" Graham said that while he loved the gameplay, the game had "the worst fighting game release in mod history," and that information technology needed a re-release.[89] [90] The addition of loot boxes in June 2018 was criticised by journalists and players akin.[91] [92] [93]

Arcade Edition [edit]

Street Fighter V: Arcade Edition holds a Metascore of 87/100 based on 36 critics, citing generally favorable reviews.[95] Positive reviews came from IGN, GameSpot, Hardcore Gamer, and Electronic Gaming Monthly; all of which gave the game a ix/10 citing the game as a transformation from being an unfinished product to a fully fledged feel. Each praised the addition of the content in Arcade Mode and the option to select a second V-Trigger, with some praising the addition of the Team Battle mode and having frame data in the grooming fashion. EGM praised "the ability to bring upward a 3D viewer in the Store (in society to get a proper look at new costumes and color variants earlier purchasing them), combined with the option to filter certain purchasables (such every bit outfits) merely for sure characters".[96] [98] [99] [102] Push Square was less positive, giving the game an viii/10, saying that "There's a cynical function of us that says Arcade Edition is lilliputian more than a glorified flavor three update, but the simple truth is that at that place'due south never been a better fourth dimension to leap in".[103] 4Players and NY Daily News both said information technology was the game "yous ever wanted".[100] [101]

The Arcade Edition was nominated for "Best Fighting Game" at The Game Awards 2018 and for "Fan Favorite Fighting Game" at the Gamers' Choice Awards, both losing to Dragon Ball FighterZ.[104] [105] Said Arcade Edition was also nominated for the Raging Balderdash Award for Best Fighting Game at the New York Game Awards, losing to Super Blast Bros. Ultimate.[106] [107] It was too nominated for "Best eSports Game" at the Famitsu Dengeki Game Awards 2019, losing to Fortnite.[108]

Champion Edition [edit]

It was nominated for the category of Best Fighting at The Game Awards 2020, losing to Mortal Kombat eleven.[111]

Sales [edit]

In May 2015, Capcom announced that the visitor was expecting the game to sell at to the lowest degree 2 million copies worldwide before the end of the visitor's fiscal year.[112] In Nippon, Street Fighter V entered the nautical chart at number iv, with sales of 42,000 in the kickoff calendar week.[113] The game reached number 1 in the UK PS4 concrete sales chart, but was held off the pinnacle spot in the multiformat nautical chart by Phone call of Duty: Black Ops Iii.[114] It likewise reached number five in the U.s.a. PlayStation Store download nautical chart, but failed to enter the meridian 20 in Europe.[115] The game was the seventh all-time-selling retail game in the US in February 2016 according to the NPD Group.[116]

Arcade Edition reached number 12 in the Japanese sales charts,[117] and number 23 in the U.k. concrete sales charts.[118]

Champion Edition spent 2 weeks in the Japanese sales charts, debuting at number 11,[ citation needed ] before falling to number 24 in the 2d week.[119] Information technology reached number 37 in the United kingdom of great britain and northern ireland.[120] The "Upgrade kit" season laissez passer reached number 5 in the U.s.a. DLC chart,[121] but failed to make the chart in Europe.

As of Feb 21, 2020, Capcom appear that the versions of Street Fighter V had shipped a combined full of 4.ane million copies beyond the PS4 and PC platforms, digital downloads included,[122] surpassing the commencement version of Street Fighter 4. Equally of May 15, 2020, Capcom announced that the iii versions of Street Fighter V had shipped a combined total of 4.5 million copies across the PS4 and PC platforms, digital downloads included,[123] surpassing Monster Hunter 4 and making it to Capcom's top 10 best selling games of all fourth dimension.

Capcom reported In Feb 2021 that the iii versions of Street Fighter V had sold five.2 meg copies combined.[124]

In popular culture [edit]

Street Fighter V was featured in a Roadblock job during the 2017 wheel of the reality idiot box testify, The Amazing Race 29, during a leg taking place in Republic of korea. The contestant had to learn how to play the game from the passenger vehicle, and then needed to beat a professional eSports player in one round to continue to race. The professional player would play one-handed if the contestant could not win in ten rounds, and and then played blindfolded after another ten rounds.[125]

Professional wrestler Kenny Omega uses a move called the "V-Trigger", named after the mechanic in the game.[126]

Tournament scene [edit]

The finals of the Street Fighter V contest at EVO 2016

In 2016, Street Fighter V broke the Evolution Championship Series's record for almost entrants in a single game with over 5,000 registrations.[127]

See likewise [edit]

  • Listing of video games that support cross-platform play

Notes [edit]

  1. ^ Street Fighter 5 (Japanese: ストリートファイターV, Hepburn: Sutorīto Faitā Faibu )

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External links [edit]

  • Official website

Source: https://en.wikipedia.org/wiki/Street_Fighter_V

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